Looks like 2B from Nier: Automata is alive and well! It's just been announced that 2B will be a playable character in the Soul Calibur VI!
Saturday, October 27, 2018
Saturday, September 22, 2018
A Night of Bad Shows: Jurassic World: Fallen Kingdom and Elementary Season 6 Finale
I watched Jurassic World: Fallen Kingdom and the season 6 finale of Elementary on the same night. I've generally liked the Jurassic movie franchise even though it deviated from the novel and I've been a fan of Elementary since it first aired.
Jurassic World: Fallen Kingdom
Jurassic World is terrible. Every character from the villains to the kids were just different degrees evil or narcissists. Ironically, in the movie the "bad" guy asks the protagonists how are they different and in this movie it is actually very easy to feel that they aren't different from each other. In this movie there are no real protagonist/hero. I don't know whether it is because this is a bridge episode to the final installment of the trilogy, but the characters show little empathy to each other and just focus on their own individual views.
It's hard to cheer for characters who care so little for others and can so easily throw away their moral values. From the "nerd" who can just suddenly decide it's okay to kill another person to a vet who find it cool to be rude and a bully everyone it is really hard to find a likable character in this movie. The writers seem to only have two views: either you're with the dinosaurs or you're with people.
The irony continues since the movie actually starts with Jeff Goldblum's Ian Malcolm character explaining that it's not so black-and-white, but the movie and every character in it immediately ignores him. The movie makes zero attempt to show that it's not black-and-white. It completely ignores it and just moves forward with everyone making decisions for their own benefit.
Ultimately, the movie tries to distract you with action and tries to get audiences to develop emotional attachment through nostagia and sadness by killing the likable dinosaurs from the original Jurassic Park. This alone says a lot about the movie... it is terrible.
Elementary Season 6 Finale
Similar to Fallen Kingdom, Elementary went out of its way to completely alienate one of its main characters in the season 6 finale, "Whatever Remains, However Improbable". Elementary always pointed out the moral ambiguity of the decisions its character has to make, but it also dedicated time to show that such decisions were not taken lightly. The show also emphasize loyalty and dedication to one another where family doesn't just mean related by blood.
In the season finale, some of the main characters from the show completely violates the tenants of the show. From Watson's decision that would break apart her and Sherlock's partnership and then throwing it in Sherlock's face that if they were partners he should support her decision to Captain Grayson blaming Sherlock for all the bad things then throwing them under the bus, both took the easy path.
Only Sherlock and Marcus stayed true to their beliefs and recognized that the more difficult path was the right one and wasn't deterred from walking that path. In their decisions, they came out being more noble in their characters which only made the contrast with Watson and Capt. Gregson's action more difficult to bear and accept.
The show seems like it'll be make numerous changes in season 7 especially as season 6 didn't end with any type of cliff hanger to tie the seasons together. I hope, though, that it doesn't just abandon the fractured relationship from season 6 as fans have invested 6 years into these characters' relationship. Although Elementary is a crime drama, the show is ultimately a show about relationship between people and the impact that one person can have on another. It would be a shame if they just threw this all away so easily.
Nomatic Travel Pack First Trip
I previously wrote about my first impressions of the Nomatic Travel Pack and now I've had a chance to use it on a trip so here are my thoughts.
In its non-expanded form, the Travel Pack external dimensions doesn't feel that much bigger then my everyday carry backpack. It held everything that I normally bring along when traveling with little effect on the shape of the backpack. It easily can fit under the seat on an airplane and it stayed upright without problems.
Access to the main compartments were good and accommodating since it provide access from either side and the top.
There are plenty of organizational pockets, pouches and compartments so everything had a place and stayed in place.
There are cable pass-throughs between the main compartment, easy access pocket and the front compartment. This allowed me to have my main battery in the inner side pockets of the main compartment then run a charging cable to the easy access pocket to charge my phone and to anything in the front compartment without having the cable getting exposed on the outside. There is no pass-through to the laptop compartment unfortunately so I can't charge the tablet without running the cable along the outside.
It was comfortable to carry even when full. For this trip, I didn't use the waist straps.
What I Like
Access to the main compartments were good and accommodating since it provide access from either side and the top.
There are plenty of organizational pockets, pouches and compartments so everything had a place and stayed in place.
There are cable pass-throughs between the main compartment, easy access pocket and the front compartment. This allowed me to have my main battery in the inner side pockets of the main compartment then run a charging cable to the easy access pocket to charge my phone and to anything in the front compartment without having the cable getting exposed on the outside. There is no pass-through to the laptop compartment unfortunately so I can't charge the tablet without running the cable along the outside.
It was comfortable to carry even when full. For this trip, I didn't use the waist straps.
What Is So-So
The ability to open up the laptop compartment is meant for the convenience of going through TSA checkpoints faster without having to take out the laptop, but that only works because TSA wants to see the laptop unobstructed. Having the tablet pocket on the side as the laptop meant that TSA will likely ask you to take one of them out so it kind of defeats the purpose. If it is on the opposite side of the compartment like how the Atlas Everki has it then it will be more convenient.
The quick access pocket at the top is not very big and I found it to be a tight fit for my phone. I really can't put much in there if I want the phone to be there. Normally I'd like to stick my phone there when I go through airport security rather then leaving it in the bin where I might forget or make it easier for someone to snatch.
The water bottle holders were a tight squeeze especially if there are bulky items in the inner side pockets. It does stretch so it does fit a typical water bottle but it's not easy to drop-in. For me it was a two-handed operation. I definitely missed the Everki in this area.
The hidden security pocket along the back of the backpack was also very tight. It's good for paper money and other thin items but when I put in my wallet, I found it slightly cumbersome to fetch it back out.
The Travel Pack can hook onto your rolling luggage but it goes on sideways. I'm not used to accessing items from the side but for the main compartment it's fine. For the quick access pocket and front compartment, it feels more awkward and I worried that something might fall out when I open the zipper.
The outside material feels more plastic-like then what I'm used to.
What is Silly
The main compartment has 4 zippers. The two middle zippers can be locked together to prevent it from being opened. The two outside zippers doesn't lock to anything so even if you locked the two middle zipper together, you can still get access to the main compartment with the two outer zippers.
Initial Thoughts
Overall, the Travel Pack performed as advertised. When I first packed it and when through the security checkout, I wasn't as happy with it but it grew on me as I traveled. I had to adjust a bit with how I organize and access items. I would probably sacrifice a bit of form for function such as the bottle holder pocket from the Everki (see comparison between the Everki and TLS here), a bigger quick access pocket and being able to hook to luggage up-right instead of sideways.
I'm not a 1-bag traveler where I would just use one bag to store everything so I don't expect to use it in expanded form much, but even in its normal form there was plenty of space for additional stuff in the main compartment that I didn't use on this trip.
Sunday, August 12, 2018
My Essential Travel Gear for Family Vacation
As the tech dad, I'm responsible for making sure that the family has all the tech gear needed while on vacation. In this post, I describe the essential items I bring to meet the demands of the family and minimize my work cause this is the blog of a lazy hacker...
Nomatic Travel Pack First Impressions
Nomatic Travel Pack |
This is my first impression of the Travel Pack. Nomatic has 3 bags that have very similar names: Nomatic Backpack (smaller everyday carry backpack), the Travel Pack (designed for 3-4 days of travelel) and the Travel Bag (large suitcase bag). I find that my needs for a daily use backpack is different then what I need for travel. I carry a lot more stuff when traveling (especially when it is with my family). I carry different things depending on whether I'm going to the office versus when I'm traveling so I can understand why Nomatic has different bags for daily use and short term travel.
Tuesday, July 3, 2018
Windows As a Developer Machine with Windows Subsystem for Linux (WSL)
Windows Subsystem for Linux allows running Linux binaries on Windows 10. To overly simplify it, this means that Windows 10 can run a Linux shell based on a number of Linux distributions.
Although Linux is my primary OS, I also have a Macbook Pro to address the rare occasions where I need to use an app that isn't available to Linux (e.g. Sketchup) and when I need a portable UNIX machine (OSX is based on Darwin, a BSD variant). It used to be that to have an UNIX-like environment on Windows meant having to run something like Cygwin which I always felt to be somewhat clunky. Getting Linux software to work was never as smooth or simple as using Linux itself (obviously) or OSX.
WSL changes that completely and I've been using it for a couple of months writing Go programs with VIM in a Ubuntu shell running through WSL. So far it has worked very well! Things does run slower on WSL such as when I'm compiling and writing to the file system, but as my secondary machine that isn't as big a deal. It's really nice that WSL mounts the Windows file system as a mount point that can easily be accessed.
The ever declining quality of Apple's laptops and OSX and its rising cost gives even more weight to Windows being a better buy for developers needing a portable Linux solution or needing both Windows and Linux.
Sunday, June 24, 2018
Upgrading to Fedora 28
It's time to do another Fedora upgrade.
I generally use the command line tool to upgrade from Fedora 27 to Fedora 28. The first upgrade went without a hitch. On a second machine, I ran into a dependency problem requiring that I install the Fedora 28 version of the nss-pem package before starting the upgrade
I generally use the command line tool to upgrade from Fedora 27 to Fedora 28. The first upgrade went without a hitch. On a second machine, I ran into a dependency problem requiring that I install the Fedora 28 version of the nss-pem package before starting the upgrade
# dnf install nss-pem-1.0.3-9.fc28 --releasever=28Fedora 28 has the latest version of Go (version 1.10) which is very nice. I haven't paid attention to what the previous versions of Go Fedora comes with since I also install the latest version that is released on golang.org.
Sunday, June 10, 2018
Go with WebAssembly Early Examples
WebAssembly (WASM) is the most exciting technology in web development in a long time from my perspective. It represents the first true steps in breaking the monopoly of Javascript as the language for the browser even though the WASM folks emphasize that isn't the intention. In my previous post, I mention that Go will support compiling to WebAssembly in version 1.11. This post shares some of my experimentation with Go's WASM support and to see what might be possible. Let me emphasize that the code is very hacky. I wrote them quickly mainly so I can try out WASM.
There are multiple ways to use WASM for web applications:
Go WASM does provide the ability to define callback methods and attach callbacks to browser events. This requires that the module is running because once it exists it's not longer available to the browser call call. Because of this, Go WASM is currently most appropriate for scenarios 2 & 3.
The browser executes Javascript and WASM in a single threaded manner. When the WASM module is running, the browser's front end will block until it is completed. This will appear to the end user as if the browser is frozen: no way to type input, click button, etc. With Go WASM, control is given back to the browser when using time.Sleep or when the Go code is blocked. This has to be done manually by the developer so it's important to keep it in mind. Unless the apps expect to have completely control of everything in the browser while it is running developers need to remember to periodically sleep itself to give some control back to the browser. I hope this gets improved in the future because it makes the code ugly, error prone and honestly isn't something developers should need to do in a multi-tasking environment.
This is a very basic example of writing a Go WASM module that defines a method that gets attached to a HTML button's click event, change some attributes of the document's elements, waits a few seconds then executes a Go routine that draws to the canvas in the browser. The keepalive() function prevents the module from quitting until it gets a quit signal that happens when the Quit button is clicked and the cbQuit method is invoked because the button click event is triggered. Also note that when the browser's Alert dialog is triggered, it blocks everything until it is dismissed whether it's called by JavaScript or by the Go code.
The keepalive() can also simply be
--- ---
The basics of having Go drive the web page (rather then it being Javascript) is all there.
The resulting WASM module is about 4MB but when compressed, the whole web app was only about 1 MB.
This example really doesn't show anything that the previous example didn't already show. I wanted to try against a larger code base and didn't want to write it myself. It mainly just demonstrates an existing Go library being used with no changes needed to make it work.
The Ivy code is easy to port but if something is expecting to access a file system or make HTTP calls then the browser environment doesn't match. There isn't any standard file system and outbound calls uses XHRHttpRequest rather then the current HTTP package.
There are multiple ways to use WASM for web applications:
- Optimization for JavaScript-driven applications - This is the scenario most emphasized for the current level functionality provided by the initial (MVP) release of WASM. Instead of writing everything in pre-compiled Javascript, optimized WASM modules are called by JavaScript. These modules can be written in JavaScript or other languages that can compile to WASM.
- Porting existing code bases over to the browser - This is most often demonstrated with porting existing C/C++ code bases over to WASM through Emscripten and running what might previously been an exclusively desktop/native app (e.g. Autocad, games, etc.).
- Writing an web app completely in a non-Javascript language - This is what I'm most excited about! Instead of having Javascript be the primary language, the application is completely written in another language such as Go. At the time of this writing, this isn't completely possible since WASM doesn't support WASM modules from directly calling the browser APIs (e.g. DOM APIs, XHR, etc.). This will be coming and is currently covered under the Host Binding proposal for WASM. Until then, the Javascript can be abstracted away in a language-specific binding.
Go WASM does provide the ability to define callback methods and attach callbacks to browser events. This requires that the module is running because once it exists it's not longer available to the browser call call. Because of this, Go WASM is currently most appropriate for scenarios 2 & 3.
The browser executes Javascript and WASM in a single threaded manner. When the WASM module is running, the browser's front end will block until it is completed. This will appear to the end user as if the browser is frozen: no way to type input, click button, etc. With Go WASM, control is given back to the browser when using time.Sleep or when the Go code is blocked. This has to be done manually by the developer so it's important to keep it in mind. Unless the apps expect to have completely control of everything in the browser while it is running developers need to remember to periodically sleep itself to give some control back to the browser. I hope this gets improved in the future because it makes the code ugly, error prone and honestly isn't something developers should need to do in a multi-tasking environment.
Example 1
Complete source is here. See it running here.This is a very basic example of writing a Go WASM module that defines a method that gets attached to a HTML button's click event, change some attributes of the document's elements, waits a few seconds then executes a Go routine that draws to the canvas in the browser. The keepalive() function prevents the module from quitting until it gets a quit signal that happens when the Quit button is clicked and the cbQuit method is invoked because the button click event is triggered. Also note that when the browser's Alert dialog is triggered, it blocks everything until it is dismissed whether it's called by JavaScript or by the Go code.
The keepalive() can also simply be
select {}
if the intention is just not let the module exit.--- ---
The basics of having Go drive the web page (rather then it being Javascript) is all there.
Example 2
This example was inspired by what was presented at GopherCon by Hana Kim when gomobile was first announced.
Instead of re-writing Rob Pike's Ivy Interpreter for Android/iOS/command-line the example showed that the existing Go library was reused. Just like her example, this example shows that existing Go libraries can be used in WASM.
---
---
The resulting WASM module is about 4MB but when compressed, the whole web app was only about 1 MB.
This example really doesn't show anything that the previous example didn't already show. I wanted to try against a larger code base and didn't want to write it myself. It mainly just demonstrates an existing Go library being used with no changes needed to make it work.
The Ivy code is easy to port but if something is expecting to access a file system or make HTTP calls then the browser environment doesn't match. There isn't any standard file system and outbound calls uses XHRHttpRequest rather then the current HTTP package.
Conclusions
It is possible to use Go to write web applications even though it currently still needs to rely on JavaScript to access the brower's APIs. Things like Go routines work but developers have to handle sleeping themselves in order to not block the UI. However, the possibility of ending JavaScript's monopoly for being the browser's language is definitely there!
Browsers themselves still need to do some optimizations. Each WASM module's byte code still has to be compiled so there's always a delay before the module starts running. It still starts faster then JavaScript but it'd be much better if the browsers caches the compiled WASM the first time. My understanding that it'll likely come in the near future but not there yet.
I'm very excited to see this land in Go 1.11 and look forward to see what other developers use it for!
Browsers themselves still need to do some optimizations. Each WASM module's byte code still has to be compiled so there's always a delay before the module starts running. It still starts faster then JavaScript but it'd be much better if the browsers caches the compiled WASM the first time. My understanding that it'll likely come in the near future but not there yet.
I'm very excited to see this land in Go 1.11 and look forward to see what other developers use it for!
Monday, May 28, 2018
Backup and Restore Your Linux System and Home Directory
It's a good idea to regularly back up the files on your computer in case there is ever a hard drive failure. OSX and Windows comes with basic backup software that is very easy to use. Simply connect and external USB drive to your computer and enable the backup software. Google even offers the ability to back up to your Google drive so your data is stored at a different physical location.
Linux system can be backed up very simply through the use of a command line tool called rsync and with a little scripting the backup process can be automated just like it is on OSX and Windows.
Encrypting the Backup Drive
Before backing up your files, it is a good idea to encrypt the external drive where you'll be storing your backups. This is to prevent someone from taking the external drive and accessing your files. Use the Disks utilities and select the drive and change it to encrypt the partition. Note that this means that in the future only a Linux system (along with the password) can access the external drive.
Backing Up the Home Directory
I create two separate backups: system and home. The system is to backup my system configuration while the home directory contains the users data. There are a lot of files and directories in the home directory that doesn't need to be backed up that might be consuming a lot of disk space. These include cached files, trash files, etc. It's best to exclude these files and directories.
I found this file as a good starting point for things to exclude from the home directory. With this files (modified to your liking), use rsync to back up the home directory (this example is to back up just your own home directory):
rsync -aP --exclude-from=[exclusion file] /home/$USER [path to backup location]
Make sure that you've mounted the external drive and have the path correct. Use the 'n' option (e.g. rsync -naP ...) to do a dryrun where it it doesn't actually copy any files so you can test first.
If it all works correctly, a crontab to automatically repeat the process can be made although you still need to mount the drive with the encryption passphrase unless you set it up where the cron job has access to the passphrase. I just create a bash script that I run manually.
Backing Up the System
Backing up the system is very similar except there are some additional directories to exclude and the starting point is "/" instead of the home directory.
1. Create a file similar to the one for excluding home directories (see above). This file is more simple since it only contains directories:
/dev
/proc
/sys
/tmp
/run
/mnt
/media
/lost+found
/home
Then you'd run (again, use -n first to do a dry run):
sudo rsync -aAXv / --exclude-from=[file of excluded directories] [path to backup location]
Note that this time it uses the "sudo" command since some systems files requires SUDO privileges.
Sunday, May 20, 2018
WebAssembly (WASM) with Go
This is the first time that I've tried to compile the Go compiler so I figure that I'll document it here for others who might be wanting to try WASM with Go before the official Go release in August.
The next release of Go (1.11) is scheduled for Aug and it will be first time WebAssembly (WASM) will be supported. WASM will be a build target much like how one builds a binary for other machine and operating systems except that in this case the machine is a "virtual" machine that runs inside the browser.
I've been very excited for WASM and I've been eagerly waiting for the time when I can use Go to write WASM. The branch for the 1.11 release has is now locked for only bug fixes so I figured that it might be a good time to try writing a WASM code with Go.
Note that this first release for WASM isn't going to be "production" ready. I don't think it'll be very optimized and WASM itself is only at its MVP release it doesn't allow WASM code direct access to the DOM or the browser APIs so all calls is still going through JavaScript.
Unfortunately, as of this writing, the code in the Go repo doesn't work for WASM. The work on WASM for Go is primarily being done by Richard Musiol (neelance), the author of GopherJS, so I decided to get the version Go from this GitHub repo.
First, you will need a version of Go on your system to compile the source. The easiest way is to download and install the binary distribution from the main Go website.
Until 1.11 is released to get WASM is to build from source.
Create a test.go file:
In the same directory with your test.wasm file, copy over wasm_exec.html and wasm_exec.js from misc/wasm.
The browser will expect the test.wasm file to be served with a MIME of application/wasm so you'll need to add the following to your /etc/mime.types file:
Point your browser to your web server and load wasm_exec.html. Click on the button and you should see "hello, wasm" appear in the browser's console.
I've been experimenting with WASM here.
The next release of Go (1.11) is scheduled for Aug and it will be first time WebAssembly (WASM) will be supported. WASM will be a build target much like how one builds a binary for other machine and operating systems except that in this case the machine is a "virtual" machine that runs inside the browser.
I've been very excited for WASM and I've been eagerly waiting for the time when I can use Go to write WASM. The branch for the 1.11 release has is now locked for only bug fixes so I figured that it might be a good time to try writing a WASM code with Go.
Note that this first release for WASM isn't going to be "production" ready. I don't think it'll be very optimized and WASM itself is only at its MVP release it doesn't allow WASM code direct access to the DOM or the browser APIs so all calls is still going through JavaScript.
First, you will need a version of Go on your system to compile the source. The easiest way is to download and install the binary distribution from the main Go website.
Until 1.11 is released to get WASM is to build from source.
git clone https://go.googlesource.com/go cd goOnce you have the source, it's time to compile it.
cd src ./all.bashIf everything is built correctly then there will be a new "go" binary in ../bin. Also, there are two files to help you get started with loading future WASM files in ../misc/wasm.
Create a test.go file:
package main func main() { println("hello, wasm") }Compile to WASM with:
GOOS=js GOARCH=wasm go build -o test.wasm test.goMake sure you're running the go command that you've just built and not the version that you installed originally.
In the same directory with your test.wasm file, copy over wasm_exec.html and wasm_exec.js from misc/wasm.
The browser will expect the test.wasm file to be served with a MIME of application/wasm so you'll need to add the following to your /etc/mime.types file:
application/wasm wasmTo run it in your browser, you'll need to have a web server. Creating one with Go is easy, or you can also use Python with the following command.
python -m SimpleHTTPServer
Point your browser to your web server and load wasm_exec.html. Click on the button and you should see "hello, wasm" appear in the browser's console.
I've been experimenting with WASM here.
Monday, April 16, 2018
Second ChromeOS tablet
Following Acer's announcement of the first ChromeOS tablet, HP followed with their version called Chromebook X2. I've always believed that Chromebook makes for excellent laptops for the vast majority of use cases and ChromeOS might actually be a better OS for tablets rather then Android. Of course now that ChromeOS can run Android apps I feel that's more true then ever.
I like that the Chromebook X2 can detach the keyboard versus what the Pixelbook does, although likely for my next tablet, I'm more likely to go with the Acer simply because I don't need the keyboard and the Acer is cheaper because of it.
I like that the Chromebook X2 can detach the keyboard versus what the Pixelbook does, although likely for my next tablet, I'm more likely to go with the Acer simply because I don't need the keyboard and the Acer is cheaper because of it.
Sunday, April 1, 2018
Looking forward to ChromeOS tablets
When it comes to Android vs iOS, I'm firmly in the Android camp. Just like iOS, Android is used to power both phones and tablets, but I believe that ChromeOS might be a better OS for tablets which is why I'm very excited by Acer's announcement of the first ChromeOS tablet. Even though Google touts Chromebook tablets as ideal for education, it's really ideal for general use of tablets.
Chrome has become a powerful platform for developing web applications and ChromeOS' performance, stability and security is perfect for a device that is used much longer then phone. With the emergence of web assembly, I can see developers being more effective writing web applications and directing tablet users to those same applications as desktop users.
For me personally, I spent most of my time on the tablet using the Chrome browser. Many of the Android app that I use are basically just the web application wrapped into an Android app, but for those time that only a native Android app is available ChromeOS can now run Android apps alongside web apps.
I think my next tablet might very well be a ChromeOS tablet and I hope to see ChromeOS replace Android in this space. I also hope to see developers move towards web assembly and build more powerful web apps using languages such as Go (web assembly currently being worked on).
Saturday, March 3, 2018
Shadow of the Colossus Impressions
Shadow of the Colossus was originally released on the PS2, then on the PS3, and then remade for the PS4 to take full advantage of modern graphics. I missed it on the PS2 and I pretty much missed all of the PS3 generation so I thought I should try it now on the PS4.
Did I miss out when I didn't play it on the PS2 or PS3? I give my impressions here.
Wednesday, February 21, 2018
Persona 5 Impressions
Following Horizon: Zero Dawn, I decided to play Persona 5. While not an open world game it still has a strong story narrative. Although JRPG is often viewed as being a niche among gamers in the United States, Persona 5 seemed to have won over many US fans and is often named among the top contenders for Game of the Year.
Saturday, February 3, 2018
Accessories For Console Controllers
To keep things organized, I got some stands for holding the various game controllers that I have for the PS4, XBox and Switch. There are many options out there, but these are the ones I got for myself because I thought they provided better organization and presentation. I've been using all these in my set up and like each of them.
I have two black DualShock 4 controllers. These have built-in batteries so they need a dock that can charge them. Most of the ones I saw held the controller upside down to charge which I didn't like the look of so I bought the official charging station that is sold in Japan.
Unlike a lot of third party stations, this uses the port on the bottom of the controller to charge so the controller are sitting upwards. It's a nicer look that matches how my other controllers are held. Note that this is just for the DualShock 4. There is one that can support both DualShock 3 and 4 but it doesn't hold it upright and requires an adapter.
PlayStation 4
I have two black DualShock 4 controllers. These have built-in batteries so they need a dock that can charge them. Most of the ones I saw held the controller upside down to charge which I didn't like the look of so I bought the official charging station that is sold in Japan.
Unlike a lot of third party stations, this uses the port on the bottom of the controller to charge so the controller are sitting upwards. It's a nicer look that matches how my other controllers are held. Note that this is just for the DualShock 4. There is one that can support both DualShock 3 and 4 but it doesn't hold it upright and requires an adapter.
Xbox One S
The Xbox One S controller have removable batteries so I use rechargeable ones that I swap in when power runs low. For these controllers, I don't need it to be a charging dock. I got the Gear controller stand in white that matches the controller colors I have. Each stand holds one controller.
Nintendo Switch
The Switch is interesting because it has two types of controllers: Joy-Cons and Pro. Two of the Joy-Cons normally connects to the Switch itself so they don't necessarily need a separate stand. I have the Switch in a protective case so taking out the Joy-Cons can be a troublesome so I got a second pair of Joy-Cons for my kids as well as a Pro controller that I normally use. Thus, I needed a stand that can hold 1 Pro controller and a pair of Joy-Cons.
Fortunately, Power A came out with Joy-Con & Pro Controller Charging Doc for Switch that exactly fits my needs.
This charging stand has a built in connector that plugs into the USB port on the Switch's dock and the top of the unit has lights that indicates that it's charging and when each controller is charged.
Wednesday, January 31, 2018
Horizon: Zero Dawn Impressions
I'm playing a game with a strong female protagonist in an apocalyptical open world where humanity faces an uncertain future while fighting a horde of mysterious machine controlled by an unknown force that threatened its existence. Nier:Automata Horizon: Zero Dawn has been consistently rated as the top game for the PS4 in 2017 if not the top video game for 2017 overall.
Comparing PS4 Pro and Xbox One S
I got a Playstation 4 Pro this past holidays and after a few months of playing I thought that I'd compare it to my XBox One S.
I was initially attracted to the XBox One S for it's hardware. It supported 4K and 4K Blu-Ray and it had an HDMI-pass through input option. The price was a bit cheaper then the PS4 Pro and there were enough games on it that I was interested in even if they weren't exclusives to the console (sports games like Madden, Tomb Raider, Final Fantasy XV, etc.). I don't use consoles as a media hub even though that is a feature that Microsoft has touted about the Xbox One. What I wanted was a gaming system for someone like me: a casual gamer but one who grew up with video gaming. While I was overall content with the Xbox One S, I wasn't always so motivated to play it. Start-up time was slow especially for some of the games. It doesn't support CEC-HDMI so I had to always find the remote to turn on the TV and speakers which is surprise given this is suppose to be a media and entertainment hub for both hardware and digital content.
I was initially attracted to the XBox One S for it's hardware. It supported 4K and 4K Blu-Ray and it had an HDMI-pass through input option. The price was a bit cheaper then the PS4 Pro and there were enough games on it that I was interested in even if they weren't exclusives to the console (sports games like Madden, Tomb Raider, Final Fantasy XV, etc.). I don't use consoles as a media hub even though that is a feature that Microsoft has touted about the Xbox One. What I wanted was a gaming system for someone like me: a casual gamer but one who grew up with video gaming. While I was overall content with the Xbox One S, I wasn't always so motivated to play it. Start-up time was slow especially for some of the games. It doesn't support CEC-HDMI so I had to always find the remote to turn on the TV and speakers which is surprise given this is suppose to be a media and entertainment hub for both hardware and digital content.
Sunday, January 14, 2018
Nier:Automata Is a Great Game
I finished Nier:Automata (PS4) early this morning, but it isn't a game that one can just finish and immediately put away. Its haunting story, characters and music stays with you even after you are done. It wouldn't be a surprise if you went on Youtube afterwards to find out more about it because you don't feel ready to walk away from the world that Nier creator, Yoko Taro, has presented so beautifully.
Wednesday, January 10, 2018
Intel NUC from CES 2018
As I try to get over a cold at home, I'm glancing at the different products people are talking about at the 2018 Consumer Electronics Show. One item that caught my eye is Intel's new NUC named Hades Canyon which will include AMD graphics rather then integrated graphics.
It's being touted as a VR-capable computer, but that's not what I'm looking for in a PC nor do I plan to do much gaming on it. Instead, I look for small form factor PCs that can last many years, drive dual 4K monitor setups and have dual gigabit Ethernet. The max memory is limited to 32GB which is one downside. I would prefer it supporting 64GB and I don't know how loud the unit is.
It's something I'll be watching for when it goes on sale in the spring.
It's being touted as a VR-capable computer, but that's not what I'm looking for in a PC nor do I plan to do much gaming on it. Instead, I look for small form factor PCs that can last many years, drive dual 4K monitor setups and have dual gigabit Ethernet. The max memory is limited to 32GB which is one downside. I would prefer it supporting 64GB and I don't know how loud the unit is.
It's something I'll be watching for when it goes on sale in the spring.
Thursday, January 4, 2018
Upgrading to Fedora 27
Upgraded to Fedora 27 from Fedora 26. The upgrade itself went quickly and without issues. On the first boot, everything seems to work but I did get a bunch of SELinux prompt which I haven't looked into.
Note that the end-of-life for Fedora 25 was Dec. 12, 2017 now that Fedora 27 is released.
Note that the end-of-life for Fedora 25 was Dec. 12, 2017 now that Fedora 27 is released.
Tuesday, January 2, 2018
Super Mario Odyssey First Impression
I'll admit that historically I've not followed Nintendo and their games. I owned an NES as a child but then didn't get another Nintendo system until the Gameboy Advanced. Basically, while I've played the occasional Mario Kart at friends' house, I'm fairly lukewarm when it comes to Nintendo titles.
However, I started Super Mario Odyssey over the holidays and found myself enjoying it a lot more then I expected.
Monday, January 1, 2018
Nier:Automata First Impressions
My first PS4 game is Nier:Automata, the sequel to the 2010 PS3/Xbox360 video game Nier. Nier is a spin-off from the Drakengard series, but I'm going to leave the explanation of the series to more qualified and dedicated Drakengard historians. After playing it over the final week of 2017 and completing the first run-through, here are my first impressions.
Starting a New Year!
Happy new year to everyone!
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